Zooming with the mousewheel is useful when you want to use it, but
annoying when you don't want to.
Here we're taking an intermediary approach: by default, the mousewheel
isn't active, but it will be active after focusing on the map, so it can
be used both to scroll and to zoom.
This behavior presents usability issues, though, since we aren't making
users aware of the way the mousewheel works, and even if they were
aware, it could be confusing anyway. However, I currently think it's
better than always enabling or always disabling the mousewheel (might
change my mind, though).
Note that the "focus" event is only used on the map, so if we click on a
marker or navigate to a marker with the keyboard without focusing on the
map first, the mousewheel isn't enabled. The same would happen if we
used the "click" event.
We might use the Leaflet.GestureHandling plugin in the future to deal
with this issue and the scroll on touch screens.
By using the bindPopup function instead of the click event
popups work when using the keyboard.
Note that now we are loading all the map markers in the first
request in a single query to the database (needed when there
is a lot or markers to show). Because of that we removed the
AJAX endpoint.
Note that in the budgets wizard test we now create district with no
associated geozone, so the text "all city" will appear in the districts
table too, meaning we can't use `within "section", text: "All city" do`
anymore since it would result in an ambiguous match.
Co-Authored-By: Julian Herrero <microweb10@gmail.com>
Co-Authored-By: Javi Martín <javim@elretirao.net>
Using a button for interactive elements is better, as explained in
commit 5311daadf.
Since buttons with "type=button" do nothing by default, we no longer
need to call `preventDefault()` when clicking it.
The `marker` variable is like a global variable inside the
`initializeMap` function, so assigning it inside the `createMarker`
function was changing its value in other places.
So we're using different variable names like `newMarker` in order to
make the code easier to follow. Now we "only" change the `marker`
variable in functions that modify the marker.
It's causing annoying behaviour for desktop users when scrolling
the page to the bottom and there is more content below the
map.
The behaviour of touchable devices does not seem to be
affected by this change and keeps behaving the same.
When a user recovers a page from browser history where placed a
marker in different map pane (visible map layer) marker was
successfully added to the map but the map center is the one
defined at Settings map properties so the marker was not visible
to the user.
Now when map_location form has valid coordinates we use them
instead of default map center settings. This will avoid the user to
have to rellocate the marker (or find the correct pane where the
marker was added) if already placed.
When using an editable map is better to load marker latitude, longitude and
map zoom from form fields so we can show the marker at latest position defined
by user when the page was restored from browser history.
To reproduce this behavior:
0. Undo this commit
1. Go to new proposal page
2. Place the proposal map marker
3. Go away to any other page
4. Restore new proposal page from browser history.
At this point you should not see the recently placed marker.
The same thing happens when editing a proposal.
If we do not do this a map could be initialized twice times or more
when restoring a page with a map causing weird UI effects and
loading some map layers also twice times or more.
Need to add a maps array to be able to store all initialized
(visible) maps so we can destroy them when needed. Notice that
we are destroying maps also when admin settings tabs changes
(only visible ones), this is again to avoid to re-initialize map more
than once when users navigate through settings tabs, another
option to the settings issue could be to detect if the map was
already initialized to skip uneeded initialization.
Its known that initializing a map when it is inside a hidden element
wont work when hidden element is shown, so its makes sense to
avoid initialization of hidden maps.
When a map lives within a hidden layer we need to initialize the
map after the event of showing that hidden layer, in our case when
admin settings tab is shown.
For now we're only adding rules related to spacing and double quotes,
following the same rules we use in Ruby, which are the same rules
CoffeeScript followed when compiling these files.
We're also using the recommended ESLint rules, which will warn us about
many JavaScript common pitfalls, the `strict` rule which enforces using
strict mode, and the `no-console` rule, which will prevent us from
shipping code meant for debugging.
Although it's arguably more common to use the JSON format to define
these rules, I've chosen YAML because it's the format we use in all our
linters.
These statements were automatically added by CoffeeScript.
I'm only removing the obvious cases; there might be more cases where the
`return` statement isn't necessary.