This plugin provides more control over tables and solves a JS error thrown
when user clicks on "Cell properties" ckeditor feature.
https://ckeditor.com/cke4/addon/tabletools
All of these plugins are not used anywhere.
Change introduced at ckeditor initializer will ommit unneeded
precompilation of plugins assets on production environments.
Change introduced at ckeditor config file adresses the problem with assets
pipeline fallback on testing environments described here: #2711. Now plugins
that are explicitly disabled will not be precomiled when running ckeditor
javascript enabled feature specs.
The new version of CKEditor loads the balloonpanel and balloontoolbar
plugins. Even if we don't need them, I haven't found a way to prevent
them from loading, meaning we have to precompile them.
This version solves a security issue:
https://ckeditor.com/cke4/release/CKEditor-4.11.0
Note this version adds a `ckeditor/samples` folder, which is
automatically added to the application's assets manifest even if we
remove all CKEditor references in our application. One of the files in
that folder makes ExecJS raise a syntax error, causing every page to
raise a 500 error.
We can use the `config.authorize_with` option, so we don't need to copy
the controller in order to load and authorize resource.
Besides, only administrators can upload images, so we don't need to
track the image's user id.
Just so we can navigate throught git history faster:
* Introduced in 345e34d to avoid precompiling all CKEditor assets.
* Modified in 54c82a5 to avoid compiling assets during tests.
* Overwritten by `rails g ckeditor:install` in c0d6c0b.
As stated in #1196, compiling everything related to CKEditor made
compilations slower. However, not compiling any plugins meant Travis had
to compile them while running a test. It often resulted in a test
failing because the time Travis took to compile the plugins the
application uses exceeded Capybara's wait time.