As mentioned in commit b7f6c4c43:
> [In Internet Explorer] the `flex: 1` property doesn't work so well
> when `flex-direction` is set to `column`. We're replacing it with
> `flex-grow: 1`. No need to set other `flex-basis` nor `flex-shrink`
> since in this case the default values will work just fine.
On very large screens, the admin menu had a lot of blank space for
languages where all sections had short names (like English). This was
inconvenient because the icon to open a submenu was far from its
associated menu item.
Using the `max-content` value for the `max-width` property, we reduce
the amount of blank space in these cases.
Since the icon was absolutely positioned, in some languages it
overlapped with the text.
Using a flex layout solves this issue. It also improves the appearance
of elements whose text spans over multiple lines; previously the second
line would go under their section icon.
We're also using the `$global-left` variable so the icon is properly
displayed in languages written from right to left. We could use the
`margin-inline-start` property instead, but it isn't universally
supported in every browser yet.
Since the layout is now incompatible with the old (and obsolete) way to
add icons to the menu (using classes which would use the
`[class^="icon-"]` selector), we're removing this code.
When items went over multiple lines, the distance between their lines
was the same as the distance between one element and another one. This
made it hard to differentiate how many elements there were.
Using a padding to separate the contents of one element and the contents
of the next one solves the issue.
We were using buttons with the "Enable" and "Disable" texts to
enable/disable settings. However, when machine learning settings were
introduced in commit 4d27bbeba, a switch control was introduced to
enable/disable them.
In order to keep the interface consistent, we're now using switch
controls in other sections where settings are enabled/disabled. We can
even use the same code in the machine learning settings as well.
We're also removing the confirmation dialog to enable/disable a setting,
since the dialog is really annoying when changing several settings and
this action can be undone immediately. The only setting which might need
a confirmation is the "Skip user verification" one; we might add it in
the future. Removing the confirmation here doesn't make things worse,
though; the "Are you sure?" confirmation dialog was also pretty useless
and users would most likely blindly accept it.
Note Capybara doesn't support finding a button by its `aria-labelledby`
atrribute. Ideally we'd write `click_button "Participatory budgeting"`
instead of `click_button "Yes"`, since from the user's point of view the
"Yes" or "No" texts aren't button labels but indicators of the status of
the setting. This makes the code a little brittle since tests would pass
even if the element referenced by `aria-labelledby` didn't exist.
There were times when some actions had text expanding over two lines
while other actions had text on just one line.
Since all the items in a row had the same height, the elements with just
one line added a blank second line. This was obvious when hovering with
the mouse or focusing on the element with the keyboard. It looked weird
when the element received focused, and it could also lead to
unintentional clicks when clicking on the blank space below the element.
The underline text decoration looked a bit strange with the icon on top
of it, and we had an inconsistency since links had a text decoration but
buttons didn't. I think we can remove it since both the color of the
icon and the cursor change on hover and that's enough feedback.
And we were accidentally overwriting the color of the investments link
on hover and focus.
By default, Rails disables submit inputs (<input type="submit">) when
they're pressed so we avoid a double-submission when users click the
button twice.
However, Rails does not disable submit buttons (<button type="submit">)
when they're pressed. This means there's a chance users might press the
button several times. Even if most our table actions are idempotent, it
might cause certain issues. For instance, pressing the "Delete" button
twice means the second request might raise an
`ActiveRecord::RecordNotFound` exception.
Disabling the button also gives feedback to users, letting them know
they've correctly clicked the button.
Links acting like buttons have a few disadvantages.
First, screen readers will announce them as "links". Screen reader users
usually associate links with "things that get you somewhere" and buttons
with "things that perform an action". So when something like "Delete,
link" is announced, they'll probably think this is a link which will
take them to another page where they can delete a record.
Furthermore, the URL of the link for the "destroy" action might be the
same as the URL for the "show" action (only one is accessed with a
DELETE request and the other one with a GET request). That means screen
readers could announce the link like "Delete, visited link", which is
very confusing.
They also won't work when opening links in a new tab, since opening
links in a new tab always results in a GET request to the URL the link
points to.
Finally, submit buttons work without JavaScript enabled, so they'll work
even if the JavaScript in the page hasn't loaded (for whatever reason).
For all these reasons (and probably many more), using a button to send
forms is IMHO superior to using links.
There's one disadvantage, though. Using `button_to` we create a <form>
tag, which means we'll generate invalid HTML if the table is inside
another form. If we run into this issue, we need to use `button_tag`
with a `form` attribute and then generate a form somewhere else inside
the HTML (with `content_for`).
Note we're using `button_to` with a block so it generates a <button>
tag. Using it in a different way the text would result in an <input />
tag, and input elements can't have pseudocontent added via CSS.
The following code could be a starting point to use the `button_tag`
with a `form` attribute. One advantage of this approach is screen
readers wouldn't announce "leaving form" while navigating through these
buttons. However, it doesn't work in Internet Explorer.
```
ERB:
<% content_for(:hidden_content, form_tag(path, form_options) {}) %>
<%= button_tag text, button_options %>
Ruby:
def form_id
path.gsub("/", "_")
end
def form_options
{ id: form_id, method: options[:method] }
end
def button_options
html_options.except(:method).merge(form: form_id)
end
Layout:
<%= content_for :hidden_content %> # Right before the `</body>`
```
We were using a focus outline on links, but weren't doing the same for
buttons. Since sometimes browsers use a default outline which is barely
visible, this was very disorienting when browsing using the keyboard; we
were navigating through links that clearly indicated where the keyboard
focus was, and when reaching a button suddenly we had this almost
imperceptible feedback. Even if I'm used to it, my first reaction is
always "where did the focus go?" until I realize it's now on a button.
This is even more confusing because we've got buttons looking like links
and links looking like buttons.
Note that in the rules for the `:focus` styles we're including buttons
and the `[type="button"]` attribute. This seems redundant since those
styles are already covered by the `button` selector. However, Foundation
adds styles to buttons with the `[type]` attribute. Since the attribute
selector has precedence over the tag selector, we need to use the
attribute selector as well in order to override Foundation's styles.
It was broken since we fixed issues with other image fields in commit
394a94cbf, because there we added a fieldset for the image fields, and
so they inherited the styles in budget phases fields (these styles were
added before it was possible to attach an image to a phase).
As mentioned in commit 5214d89c8, using a `<select>` tag which
automatically submits a form on change has a few accessibility issues,
particularly for keyboard users who might accidentally submit the form
while browsing the options.
So we're adding a submit button and removing the "submit on change"
behavior.
Note that, while `<select>` tags have their own usability issues,
alternatives in this case are not obvious because the number of existing
polls could be very low (zero, for instance) or very high (dozens, if
the application has been used for years).
I thought of using a `<datalist>` tag with a regular text input. The
problem here is we don't want to send the name of the poll to the server
(as we would with a `<datalist>` tag); we want to send the ID of the
poll.
Maybe we could add an automplete field instead, providing a similar
funcionality. However, for now we're keeping it simple. This poll
questions page isn't even accessible through the admin menu since commit
83e8d603, so right now anything we change here will be pretty much
useless.
In commit 9794ffbbf, we replaced "buttons" with icons in order to make
the admin interface consistent with the planned budget investments
redesign.
However, using icons has some issues. For once, icons like a trash for
the "delete" action might be obvious, but other icons like "confirm
moderation" or "send pending" might be a bit confusing.
It's true that we were adding tooltips on hover. We tried two
approaches: using Foundation's tooltips and using CSS tooltips.
Foundation tooltips are not activated on focus (only on hover), while
CSS tooltips always appear below the icon, which might be a problem when
the icons are at the bottom of the screen (one of our milestone tests
was failing because of that and we can now run it with JavaScript
enabled).
Both Foundation and CSS tooltips have other issues:
* They force users to make an extra step and move the mouse over the
link just to know what the link is about
* They aren't available on touch screens, so these users will have to
memorize what each icon does
* They are not hoverable, and making them hoverable would cause a
different issue because the tooltip might cover links below it, making
it impossible to click these links without moving the mouse away
first
* They are not dismissable, which is considered an accessibility issue
and a requirement in the Web Content Accessibility Guidelines [1]
For all these reasons, we're using both texts and icons. As Thomas
Byttebier said "The best icon is a text label [2]". Heydon Pickering
also makes a point towards providing text alongside icons in his book
"Inclusive Components" [3].
Note that, since we're now adding text and some of the colors we use for
actions are hard to read against a white/gray background, we're making a
few colors darker.
With these changes, actions take more space in the admin table compared
to the space they took in version 1.3, but they are more usable and
accessible while they still take less space than they did in version
1.2.
[1] https://www.w3.org/WAI/WCAG21/Understanding/content-on-hover-or-focus
[2] https://thomasbyttebier.be/blog/the-best-icon-is-a-text-label
[3] https://inclusive-components.design/tooltips-toggletips/
Using `inherit` is IMHO more expressive since it means "use the color of
the parent element".
This is particularly useful for CONSUL installations using custom
styles. Consider the following code:
```
h2 {
color: $white;
a {
color: $white;
}
}
```
If we'd like to customize the way headings look, we'd have to override
two colors:
```
h2 {
color: $red;
a {
color: $red;
}
}
```
Consider the scenario where we use `inherit`:
```
h2 {
color: $white;
a {
color: inherit;
}
}
```
Now we only need to override one color to change the styles:
```
h2 {
color: $red;
}
```
Note we're keeping this section's original design (which had one button
to add a new group which after being pressed was replaced by a button to
cancel) but we aren't using Foundation's `data-toggle` because there
were a couple of usability and accessibility issues.
First, using `data-toggle` multiple times and applying it to multiple
elements led to the "cancel" button not being available after submitting
a form with errors. Fixing it made the code more complicated.
Second, the "Add new group" button always had the `aria-expanded`
attribute set to "true", so my screen reader was announcing the button
as expanded even when it wasn't. I didn't manage to fix it using
`data-toggle`.
Finally, after pressing either the "Add new group" and "Cancel" buttons,
the keyboard focus was lost since the elements disappeared.
So we're simplifying the HTML and adding some custom JavaScript to be
able to handle the focus and manually setting the `aria-expanded`
attribute.
Co-Authored-By: Javi Martín <javim@elretirao.net>
Co-Authored-By: Julian Herrero <microweb10@gmail.com>
Before commit 28caabecd, it was clear which budgets were in draft mode
because their phase was "drafting".
Now the phase isn't "drafting" anymore, so we have to make it clear
somehow that the budget is a draft.
I'm using styles similar to the ones we added in commit 2f636eaf7 for
completed budgets but at the same time making them slightly different so
it's easy to differenciate completed and drafting budgets.
Since we were using an icon font with no text, screen readers were
announcing things like "Enabled, L", trying to read the icon generated
with CSS.
Using text and replacing it with CSS with an icon solves the problem.
We could also use aria-label, but I prefer using "Yes/No" so the text
can be shown/hidden with CSS. Also useful when using
`save_and_open_page` during tests, since the displayed page will not
have any CSS rules applied.
Out of several existing techniques to hide text [1], we're setting the
font size to 1px in combination with moving the content off-screen
because that way we can override it in the `::before` element.
Just moving the content off-screen has the inconvenient of the content
still being taken into account when calculating the text indentation.
And just using a 1px font would make a 1px-sized square appear when
selecting text, which could confuse users.
[1] https://webaim.org/techniques/css/invisiblecontent/
Using 10000px means content will be visible on screens with ultra-high
resolution (although I don't think they exist nor will exist anytime
soon).
Having screens in the future with a width of 1000rem is less likely,
since a line with 1000 characters would be pretty much impossible to
read.
Previously the draft mode was a phase of the PB, but that had some
limitations.
Now the phase drafting disappears and therefore the PB can have the
status published or not published (in draft mode).
That will give more flexibility in order to navigate through the
different phases and see how it looks for administrators before
publishing the PB and everybody can see.
By default, the PB is always created in draft mode, so it gives you
the flexibility to adjust and modify anything before publishing it.
Note using `params[:relatable_type].classify` is recognized as a
security risk by some tools. However, it's a false positive, since we've
added constraints to the URL so that paramenter can only have the values
we trust.
This way screen reader users will be notified that the element is the
current one.
I'm not entirely sure whether `aria-current="page"` is more appropriate
than `aria-current="true"`, since it's a general helper which can be
used for any collection of links.
This way we'll be able to apply it to the SDG icon, which is not
included in font-awesome.
Note we're adding a font-icon selector so it's defined before the
admin-menu-icon selector and so in case of conflicting rules the ones in
the admin-menu-icon selector are used.
This way we simplify the HTML and generating similar menus will be
easier. We also improve the experience for screen reader users, who
might have been hearing the icons as text because we weren't using the
`aria-hidden` attribute.
We're still keeping the "icon-" classes for compatibility with CONSUL
installations which might have changed this code.